Rant time

Did a lot of art this week, unusual. When anyone asks me about a multimedia degree I'm like "No!" never you're going to regret it.
One of the reasons I got it was I sucked in math and science. You know how many people sucks in math and science so your competing with everyone for a job. It's a degree that's hardware intensive, parents spending at least 30k for initial gear and pirating heavily. Biz 101, the start up costs is already so much and the pay off is so low, if you look at the salaries these days. One biz only needs a very small staff or one artist if they have a marketing arm. So the artist to biz ratio is 1 artist to 400 employees. And the work is mind numbing revisions and no control. I'd rather read a boring 200pg TOR or bills or contracts or accounting. More things go on in one's head when they do analysis then revisions with a deadline, because visual art is so burdened with emotion and biases. If you'd didn't start out as a Rockstar prodigy your odds are dismal lolz. The objectivity of analysis has no moving goal posts, and so many tools to find answers, there is less frustration and anguish. In science and math you don't need talent, you need wonder, imagination, creativity...  all things that can make a great artist but one that will not starve in desperation.

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